Battle encyclopedia

Abilities

Discover how every Ability shapes battles, forms and strategies throughout the Pokémon generations.

313 Abilities cataloged
7 generations represented
10 community highlights
Ability Dex

Explore every Ability

Each card summarizes the Ability origin and effect. Open its details to review compatible Pokémon and game history.

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49–72 of 313 Abilities Page 3 of 14
Ability No. 49 Generation III

Flame Body

Primary effect

Has a 30% chance of burning attacking Pokémon on contact.

Origin
Ability No. 50 Generation III

Run Away

Primary effect

Ensures success fleeing from wild battles.

Origin
Ability No. 51 Generation III

Keen Eye

Primary effect

Prevents accuracy from being lowered.

Origin
Ability No. 52 Generation III

Hyper Cutter

Primary effect

Prevents Attack from being lowered by other Pokémon.

Origin
Ability No. 53 Generation III

Pickup

Primary effect

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Origin
Ability No. 54 Generation III

Truant

Primary effect

Skips every second turn.

Origin
Ability No. 55 Generation III

Hustle

Primary effect

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Origin
Ability No. 56 Generation III

Cute Charm

Primary effect

Has a 30% chance of infatuating attacking Pokémon on contact.

Origin
Ability No. 57 Generation III

Plus

Primary effect

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Origin
Ability No. 58 Generation III

Minus

Primary effect

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Origin
Ability No. 59 Generation III

Forecast

Primary effect

Changes Castform's type and form to match the weather.

Origin
Ability No. 60 Generation III

Sticky Hold

Primary effect

Prevents a held item from being removed by other Pokémon.

Origin
Ability No. 61 Generation III

Shed Skin

Primary effect

Has a 33% chance of curing any major status ailment after each turn.

Origin
Ability No. 62 Generation III

Guts

Primary effect

Increases Attack to 1.5× with a major status ailment.

Origin
Ability No. 63 Generation III

Marvel Scale

Primary effect

Increases Defense to 1.5× with a major status ailment.

Origin
Ability No. 64 Generation III

Liquid Ooze

Primary effect

Damages opponents using leeching moves for as much as they would heal.

Origin
Ability No. 65 Generation III

Overgrow

Primary effect

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Origin
Ability No. 66 Generation III

Blaze

Primary effect

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Origin
Ability No. 67 Generation III

Torrent

Primary effect

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Origin
Ability No. 68 Generation III

Swarm

Primary effect

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Origin
Ability No. 69 Generation III

Rock Head

Primary effect

Protects against recoil damage.

Origin
Ability No. 70 Generation III

Drought

Primary effect

Summons strong sunlight that lasts indefinitely upon entering battle.

Origin
Ability No. 71 Generation III

Arena Trap

Primary effect

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

Origin
Ability No. 72 Generation III

Vital Spirit

Primary effect

Prevents sleep.

Origin