Generation II · Move No. 171

Nightmare

Nightmare is a Ghost-type, Status-class Move. Review its attributes, effect, game availability and every Pokémon able to learn it.

Power
100% Accuracy
15 PP
#0171 Nightmare
Overview

Move description

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Overview

Target

Selected Pokémon

One other Pokémon on the field, selected by the trainer.

Overview

Effect

Only works on sleeping Pokémon. Gives the target a nightmare, damaging it for 1/4 its max HP every turn. If the target wakes up or leaves the field, this effect ends.

Battle mechanics

Technical behavior, availability and special interactions for this move.

Generation II Johto
Category No damage; inflicts status ailment
Priority 0
Condition Nightmare

Availability

Main series

Interactions

Rules that affect how this move interacts with abilities, items and other moves.

Blocked by Detect and Protect Copied by Mirror Move

History across games

See how this move, its values and official descriptions changed across the games.

16 versions Latest: Sword / Shield
Community

Would you recommend Nightmare?

Compatibility

Pokémon that learn Nightmare

Review compatible Pokémon, their learning method and the game version used as reference.

25–48 of 76 Pokémon Page 2 of 4