National No. 880

Dracozolt

Fossil Pokémon

Generation VIII
1.8 m Size
190 kg Weight
3 Abilities
#0880
Dracozolt

Description

The powerful muscles in its tail generate its electricity. Compared to its lower body, its upper half is entirely too small.

Abilities

Ability 1

Volt Absorb

Absorbs Electric moves, healing for 1/4 max HP.

Ability 2

Hustle

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Hidden Ability

Sand Rush

Doubles Speed during a sandstorm. Protects against sandstorm damage.

Technical Specs

Physical Characteristics
Size 1.8 m / 5'91"
Weight 190 kg / 418.88 lbs
Color Green
Body
Upright Pokémon with a bipedal, tailed form
Training & Growth
Base happiness 50
Base experience 177
Maximum Experience 1.250.000
Experience Rated as slow
Breeding & Reproduction
Egg Groups Undiscovered
Base Egg Cycle 35
Steps to Hatch Egg hatches with 8960 Steps
Gender / Breeding Does not play
Catch Rates
Base Catch Rate 45
Catch Chances

has a 11.9% capture chance

has a 16.2% capture chance

has a 20.1% capture chance

Calculation for the most recent games, assuming the Pokémon has 100% HP, no status condition, and no critical capture.

Form and origin
Origin Generation VIII / Galar
Available since Sword / Shield · Generation VIII
Form Dracozolt
Form type Default form
Names in other languages

Official names and readings used across the games' different localizations.

English Dracozolt
French Galvagon
German Lectragon
Spanish Dracozolt
Italian Dracozolt
Japanese パッチラゴン Patchiragon
Korean 파치래곤 Pachiraegon
Chinese 雷鳥龍 / 雷鸟龙 Lèuihníuhlùhng · Léiniǎolóng

History across games

See only information that changed between generations and mechanics from classic games.

Latest official description

In ancient times, it was unbeatable thanks to its powerful lower body, but it went extinct anyway after it depleted all its plant-based food sources.

2 descriptions

Evolutionary Chain

Dracozolt
Nº880

Information

This Pokémon cannot reproduce naturally!

Bases from Dracozolt

Status
Base
EVs
Progress
Lv 50 (Min - Max)
Lv 100 (Min - Max)
Life
90
-
150 - 197
290 - 384
Attack
100
+2 EV
94 - 167
184 - 328
Defense
90
-
85 - 156
166 - 306
Sp Attack.
80
-
76 - 145
148 - 284
Defense Esp.
70
-
67 - 134
130 - 262
Speed
75
-
72 - 139
139 - 273
Total
505
+2 EV
-
-
Life
90
Lv 50: 150 - 197 Lv 100: 290 - 384
At. +2 EV
100
Lv 50: 94 - 167 Lv 100: 184 - 328
Df.
90
Lv 50: 85 - 156 Lv 100: 166 - 306
At. Esp.
80
Lv 50: 76 - 145 Lv 100: 148 - 284
Df. Esp.
70
Lv 50: 67 - 134 Lv 100: 130 - 262
Vel.
75
Lv 50: 72 - 139 Lv 100: 139 - 273
Total +2 EV
505

Values calculated for the most recent games. The minimum assumes 0 IVs, 0 EVs, and a hindering Nature; the maximum assumes 31 IVs, 252 EVs, and a beneficial Nature. HP is not affected by Nature. The EVs column shows the species' EV yield.

Moves

Thunder Shock No.84 · Level up
Class Special Moves
Learning
Level 1
PP 30
Attack 40
Hit 100%
Tackle No.33 · Level up
Class Physical Moves
Learning
Level 1
PP 35
Attack 40
Hit 100%
Charge No.268 · Level up
Class Status Moves
Learning
Level 7
PP 20
Attack -
Hit -
Aerial Ace No.332 · Level up
Class Physical Moves
Learning
Level 14
PP 20
Attack 60
Hit -
Ancient Power No.246 · Level up
Type Stone
Class Special Moves
Learning
Level 21
PP 5
Attack 60
Hit 100%
Pluck No.365 · Level up
Class Physical Moves
Learning
Level 28
PP 20
Attack 60
Hit 100%
Dragon Tail No.525 · Level up
Class Physical Moves
Learning
Level 35
PP 10
Attack 60
Hit 90%
Stomp No.23 · Level up
Class Physical Moves
Learning
Level 42
PP 20
Attack 65
Hit 100%
Slam No.21 · Level up
Class Physical Moves
Learning
Level 49
PP 20
Attack 80
Hit 75%
Discharge No.435 · Level up
Class Special Moves
Learning
Level 56
PP 15
Attack 80
Hit 100%
Bolt Beak No.754 · Level up
Class Physical Moves
Learning
Level 63
PP 10
Attack 85
Hit 100%
Dragon Pulse No.406 · Level up
Class Special Moves
Learning
Level 70
PP 10
Attack 85
Hit 100%
Dragon Rush No.407 · Level up
Class Physical Moves
Learning
Level 77
PP 10
Attack 100
Hit 75%